All documentation / All help / 3D: scene and parts
Box
The basic body: a block, wall, platform or car body.
How to add
In 3D mode open the Parts menu and choose the body. Box is also on the 3D toolbar at the top.
Properties
- X, Y, Z and rx, ry, rz
- Position in metres and rotation in degrees about the axes.
- W, H, D
- Width, height and depth in metres.
- Edge fillet and chamfer
- Soften the box edges.
- Material
- Colour, metalness, roughness and opacity.
- Physics
- The Physics tab: body type, mass, friction, bounce, initial velocities.
Tips
- A static box with large W and D works as a floor, a thin box as a wall.
- Aerodynamics (wing, thruster) can be enabled on any body at the bottom of the panel.