Documentation

Everything about working in Tymora, from your first project to 3D parts and AI. Start with the quick start; the reference for every editor element is below.

Guides

Quick start

Your first project in five minutes: draw, add physics or 3D, run it and share a link.

Keyboard shortcuts

Every editor shortcut. They work with any keyboard layout. On Mac use ⌘ instead of Ctrl.

The 3D editor

A scene of simple bodies and exact parts: draw, build, join, measure, cut with a plane and assemble mechanisms.

Sketch

A drawing on a plane with dimensions and constraints: the source of extrusions, revolves and cuts in 3D. Tools, arcs, construction lines, dimensions, constraints and the tracing underlay in detail.

AI helpers

What AI does in Tymora: drawings, 3D models from a description, parts from a drawing or photo, and editing the selection.

File formats

What you can open in Tymora and what you can save your result as.

Editor element reference

One page per element: what it is, how to add it, what its properties mean.

Shapes, text and structure

2D physics, joints and instruments

Electric circuits

Light and lenses

3D: scene and parts

3D: joints and mechanisms