How to work with elements
One page per editor element: what it is, how to add it, what its properties mean and what to watch for. The Properties panel links to the right page for the selected object.
Shapes, text and structure
2D physics, joints and instruments
Electric circuits
Light and lenses
3D: scene and parts
- 3D scene
- Box
- Sphere
- Cylinder
- Cone
- Capsule
- Torus
- Ground (plane)
- Propeller
- Extrude
- Revolve
- Boolean (3D)
- Precise part (B-rep)
- Imported model
- Body physics (3D)