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3D hinge (revolute)
A rotation axis between two bodies: a wheel, lever, door, blade.
How to add
In 3D mode open the Mechanisms menu and choose a ready unit, or connect two bodies with a joint from the Parts menu.
Properties
- Bodies A and B
- The linked bodies. With no B the axis is fixed to the world.
- Anchor
- x, y, z relative to body A.
- Axis
- The direction of the rotation axis.
- Limits, °
- Minimum and maximum angle. The No limits button removes them.
- Parts collide with each other
- By default linked bodies do not collide so they do not catch on the axis.
- Motor
- Velocity mode spins at a set speed, position mode holds a set angle. Force, damper and stiffness are adjustable.
- Keys
- Two keys drive the motor forward and back; position mode takes two target positions.
- Thrust
- If a propeller sits on the axis, thrust equals a coefficient times rotation speed.
Tips
- Ready units: Wheel, Motor, Servo, Car.
- During simulation key hints appear at the bottom of the screen.